Subject 17 worries at a patch of skin under his sleeve for a
moment, then stops, as suddenly as he started. The action suggests itching, and
irritation, though the face betrays no sign of discomfort. His hands fall, limp
once again, by his sides and moments later there is nothing to suggest him
having moved at all. Clarence glances at the plain, schoolroom-style clock on
the wall to his left and notes the time in the green book, alongside number
17's details, together with a brief description of what he has observed.
Clarence neither knows nor cares the significance of this information, but
knows that the data miners are insistent to the point of rudeness in their need
for detail. When first he started at Protopolis, he was decidedly uneasy around
the subjects. He'd been told over and again in the training sessions that they
are as cattle - substantially less aware even - that they can respond to basic
bodily impulses but have no consciousness, no sentience. Clarence remembers
watching the training video, and learning that the island's denizens are
manufactured - grown in laboratories and then kept here on Protopolis for
study. they are fed, watered and exercised, their physical health monitored.
Their diet is uninspiring but balanced, and served to them via a drip-feed.
Physically they are doubtless healthier than the majority of truehumans on the
mainland. They have no vices, no desires, no ambitions. Save for the appearance
and the carefully controlled and monitored bodily functions they have little
more in common with a truehuman than does a potato. As to the exact nature of
the experiments, Clarence is not possessed of any driving curiosity and
moreover is fairly sure that the less he knows, the better.
He is semi-consciously aware that ethically, the subjects
reside in something of a grey area. Lab-grown human beings give scientists the
opportunity to trial medicines, cosmetics, biological weapons, on subjects who
are physiologically identical to the consumers and targets of the fully-tested
products, without having to test on animals - a process who's drawbacks had
been twofold. The first was one of biology: Effects of a particular compound on
a human, could only be categorically concluded when tested on a human. While
different species of animals have varied similarities to humans, none are
exact, and different species are needed to get the closest match for the
various areas of human physiology, meaning that the facility to have available
the closest matches to humans entails the keeping of a diverse menagerie, none
of which is an absolute match. The second drawback was one of morality - the
tendency of certain groups to put a value on the innocence and subsequent lack
of choice of animals, that outweighed, in their minds, the intrinsic value of
their own species. The need to defend animals on the grounds that they are not
equipped to defend themselves had led to campaigns in the forms of variously
politics and sabotage, whose outcome was ultimately the banning of all animal
testing. Coupled with the high risks of releasing an untested product to an
increasingly litigious public, meant that manufacturers had to either prepare
to defend their products in courts of law, or find a rigorous and robust
testing mechanism that did not involve tests on animals.
Clarence is aware that those of a more sensitive disposition
than he, might question the rights and wrongs of the testing on protohumans,
leading to endless debate and legal posturing, but he is paid handsomely enough
to include indifference in his job description, and has never really been the
type to ask questions anyway. The subjects are not self-aware and are kept in
good health. Save for the occasional specimen who goes missing once in a while,
they are more well looked after than most truehumans. Clarence's post is far
too mundane for him to ever be privy to knowledge about where the lost ones go
- he speculates that they are moved to other locations, or harvested for
organs, maybe even stolen, and sold as macabre sex toys on the black market -
but the initial unease has long since faded into boredom and disinterest, after
watching them stand statuesque for months, save for the occasion tick, or itch,
so it does not burden his conscience. The operation is, by necessity
clandestine, but to hide it from the public, not from the law, which as yet has
no position on the rights, or lack thereof, of protohumans.
Protopolis is an island, large enough for employee lodgings,
and few administration buildings, a canteen and some sparse recreation
facilities, but small enough so as not to attract attention. There is a small,
mirrored glass building near the centre of the island, against a rock face, a
building Clarence has never been inside, but which from the number of people he
sees going in, he has been forced to conclude is either disconcertingly
claustrophobic, or continues under the island - the latter seeming to be the
more likely. On the few occasions that he does give it any thought, Clarence
supposes that this is where the subjects are grown - the process used is
something of a mystery and the facilities even more so. No one outside the main
protofarm knows anything about how the protohumans are grown. The island isn't
on any major shipping routes or flight paths, so the projects remain largely
unmolested and unobserved. The tunics and shifts in which subjects are clad,
are long and plain - anyone seeing them would only register them as beasts of
the field, or possibly monks, if they happened close enough to recognise the
humanoid form. the geographic location of protopolis is such that the weather
is never very varied: Too far north to get any remarkable amount of sun, too
far south for anything as unpredictable as snow. a more or less constant
drizzle leaves the island as blank in expression and as lacking in emotion as
its inhabitants.
The research is classified - Clarence's friends and family
believe he still works on an oil rig, though even the wells which have not yet
been completely plundered have long since dried up to the extent that only a
skeleton staff is ever needed to keep the rigs working, and so promotion to
Protopolis is not unusual for a redundant rigger. This is not public knowledge
of course, but with very little in the way of social connections, having spent
most of his adult life on the rigs, keeping secrets is not something which
causes Clarence to lose any sleep. The pay is very good, and the work laughably
simple. Just watch the herd for eight
hours at a time, making a note of any and all behaviour which strays from the
default of standing still. In the early days, the cold, vacant eyes had been
what troubled Clarence. Faces completely human and so effortlessly familiar,
but for the glazed-over eyes, and too-relaxed jaw. Nobody home. No lights on
even. Spending 8 hours a day watching them, So similar to people, yet missing
anything which fundamentally would define them as such, the unease soon faded
to boredom. What he had at first seen as sinister apparitions, he now saw just
as fleshy automatons. No A.I. - a human brain, empty of all functions save
those required for breathing, digestion and perambulation.
As Clarence replaces the green book on the table, he fancies
he sees, on the very periphery of his vision, number 17 look over at him mournfully,
almost pleading, but when he looks
again, 17 is stood, as ever, motionless and expressionless.
Clarence rubs his eyes and determines to switch off the gambling interface
earlier this evening and try to get a proper sleep.
* * *
As he rests a hand on a trembling shoulder just above his
waist height, the doctor delicately moves a tiny switch just within his reach,
from one to zero. A quiet, unintrusive piece of
hardware just behind him issues three short beeps, then an
unbroken tone, reminiscent of a phone giving a busy signal before abruptly
cutting off. The shudders of the shoulder in his hand become slightly more
pronounced and the doctor gives what he hopes to be a comforting squeeze. For a
moment he catches sight of his reflection in the frosted glass of the window
opposite and is struck by the irony of his playing God as he stands, arms
outstretched, giving with one hand, taking away with the other. He masks a
bitter smile and inclines his head slightly towards the bereaved, and is
momentarily taken aback as his voice, even softly rendered, seems loud and
intrusive in the small room, thick with grief. "I'm sorry. Please, take as
long as you need. The orderly outside is James, he'll see to any requirements
you may have"
He squeezes the shoulder again, turns, and moves with soft,
considered steps towards the door, which he pulls to, noticing the sobs become
more intense as he does. He puts a hand
on James's arm and makes eye contact.
"See that she is as comfortable as we can make her.
When she's done, move him down to the prep suite"
James looks back, "Protopolis?" he asks
The doctor indicates the green tick by the
"donor?" sign on the patient's door, and nods, then heads off along
the corridor.
* * *
In another city, a different world, a consumer with a clear
complexion and conscience to match, browses the hypo-allergenic facial
cleansers, and finally settles on a subtle seagrass scented one, in an
appropriately deep green bottle. Under the reassuring fonts of the Protopolis
logo, it proudly, and truthfully proclaims "Not tested on animals".
1 comment:
what happens next? :)
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